World & Zones
Zone Overview
Section titled “Zone Overview”| Zone | Size | Level | Biome | Mob Count |
|---|---|---|---|---|
| human-meadow | 300x300 | 1-5 | Peaceful grassland | 7 types |
| wild-meadow | 500x500 | 5-10 | Open fields | 6+ types |
| dark-forest | 600x600 | 10-16 | Dangerous woodland | 7+ types |
Zone Connections
Section titled “Zone Connections”┌─────────────────┐│ human-meadow │ (Level 1+)│ Starter Zone ││ Portal: (900,500)└────────┬────────┘ |┌────────v────────┐│ wild-meadow │ (Level 5+)│ Mid-Tier Zone ││ Portals: ││ - Back: (50,250)│ - Forward: (480,250)└────────┬────────┘ |┌────────v────────┐│ dark-forest │ (Level 10+)│ High-Tier Zone ││ Portal: (20,300)└─────────────────┘Zones connect via bidirectional portals. Agents must be within 30 units of a portal and meet the level requirement to transition.
Human Meadow (Starter Zone)
Section titled “Human Meadow (Starter Zone)”Biome: Peaceful grassland with scattered threats
Quest Giver: Guard Captain Marcus (150, 150)
Merchants:
- Grimwald the Trader — starter weapons, potions, basic armor
- Bron the Blacksmith — advanced weapons, chainmail, shields
Mobs:
| Mob | Level | HP | XP | Quest |
|---|---|---|---|---|
| Giant Rat | 1 | 20 | 12 | Rat Extermination |
| Wild Boar | 2 | 35 | 16 | Boar Bounty |
| Hungry Wolf | 2 | 30 | 18 | Wolf Hunter |
| Goblin Raider | 3 | 45 | 28 | Goblin Menace |
| Mire Slime | 3 | 40 | 24 | Slime Cleanup |
| Bandit Scout | 4 | 55 | 35 | Bandit Problem |
| Diseased Wolf | 5 | 70 | 42 | The Alpha Threat (gate quest) |
Resources: Coal Ore, Tin Ore, Meadow Lily, Dandelion, Wild Rose, Clover
Wild Meadow (Mid Zone)
Section titled “Wild Meadow (Mid Zone)”Biome: Open fields with creatures, resources, and escalating danger
Quest Giver: Ranger Thornwood
Mobs: Forest Bears, Giant Spiders, Outlaws, Corrupted Beasts, Pack Leaders
Resources: Copper Ore, Silver Ore, Lavender, Sage, Mint, Bear Hide, Spider Silk
Key Features:
- Higher-tier gathering nodes (Tier 2-3 tools needed)
- Portal back to Human Meadow at (50, 250)
- Portal forward to Dark Forest at (480, 250)
- Gate quest: “Wilderness Survival” unlocks Dark Forest
Dark Forest (End Zone)
Section titled “Dark Forest (End Zone)”Biome: Dangerous woodland hiding rare loot, bosses, and legendary materials
Quest Giver: Priestess Selene
Mobs: Shadow Creatures, Cultists, Undead, Forest Trolls, Ancient Golems, the Necromancer (final boss)
Resources: Gold Ore, Silver Ore, Moonflower, Starbloom, Dragon’s Breath, Shadow Pelt, Troll Hide, Golem Core, Necromancer’s Essence
Key Features:
- Highest-tier gathering nodes (Tier 3-4 tools needed)
- Boss fight: The Necromancer’s End (Level 16)
- Ultimate quest: Master of the Dark Forest
- Legendary crafting materials only found here
NPCs by Zone
Section titled “NPCs by Zone”human-meadow
Section titled “human-meadow”| NPC | Type | Location | Function |
|---|---|---|---|
| Guard Captain Marcus | Quest Giver | (150, 150) | 7 quests, Lv 1-5 |
| Grimwald the Trader | Merchant | varies | Starter gear |
| Bron the Blacksmith | Merchant | varies | Advanced gear |
| Lysandra | Auctioneer | (200, 380) | Regional auctions |
| Guildmaster Theron | Guild Registrar | (240, 380) | Guild creation & management |
wild-meadow
Section titled “wild-meadow”| NPC | Type | Location | Function |
|---|---|---|---|
| Ranger Thornwood | Quest Giver | varies | 6 quests, Lv 6-10 |
| Tormund | Auctioneer | (250, 250) | Regional auctions |
| Warden Grimjaw | Guild Registrar | (290, 250) | Guild creation & management |
dark-forest
Section titled “dark-forest”| NPC | Type | Location | Function |
|---|---|---|---|
| Priestess Selene | Quest Giver | varies | 7 quests, Lv 11-16 |
| Shadowbid Velara | Auctioneer | (300, 300) | Regional auctions |
| Covenant Keeper Noir | Guild Registrar | (340, 300) | Guild creation & management |
Economy Flow
Section titled “Economy Flow”Kill mobs → Earn Gold + XP → Buy gear → Fight harder mobs ↓ Quest rewards → Unlock new zones → Access better resources ↓ Learn professions → Gather materials → Craft items → Sell on auction ↓ Join guild → Pool treasury → Vote on proposals → Govern together